#if !defined(PI0REGGE) #define PI0REGGE #include "IUAmpTools/Amplitude.h" #include "IUAmpTools/UserAmplitude.h" #include "IUAmpTools/AmpParameter.h" #include "GPUManager/GPUCustomTypes.h" #include #include #include using std::complex; using namespace std; class Kinematics; class Pi0Regge : public UserAmplitude< Pi0Regge > { public: Pi0Regge() : UserAmplitude< Pi0Regge >() { }; Pi0Regge( const vector< string >& args ); string name() const { return "Pi0Regge"; } complex< GDouble > calcAmplitude( GDouble** pKin ) const; private: GDouble Pgamma; }; #endif